
Color or Die
Color or Die is one of Roblox’s most popular horror puzzle games, where players must quickly find and match colors to survive deadly monsters. With the right script, you can finish chapters instantly, teleport safely, farm candy, and track monsters or items with ease.
What Is Color or Die in Roblox?
Color or Die is a survival horror game where players must:
- Find the correct color to open doors
- Avoid monsters roaming the map
- Complete chapters under pressure
- Collect items like candy
- Escape before time runs out
Scripts give players major advantages such as:
- Auto chapter completion
- Teleport to safe areas
- ESP for monsters, items, doors
- Candy auto farm
- Reduced difficulty
Why Use Color or Die Scripts?
Using a Color or Die script helps you:
- Finish chapters faster
- Avoid monsters easily
- See items and doors through walls
- Farm candy automatically
- Reduce trial-and-error gameplay
- Play smoothly on mobile devices
Top 05 Color or Die Scripts
Below are the best working Color or Die scripts with features and loadstrings.
1. Color or Die Free Script – ApocHub
Updated: 1 week ago
Features
- Free all-in-one hub
- Stable UI
- Beginner-friendly
- Fast execution
Script
loadstring(game:HttpGet("https://raw.githubusercontent.com/ApocHub/ApocHub/refs/heads/main/ApocHubMain"))()
2. Color or Die Script Keyless (Mobile)
Key System: No (Keyless)
Tested On: Delta Mobile
Features
- Teleport to different locations
- Simple UI
- Mobile optimized
- Safe and lightweight
Script
loadstring(game:HttpGet("https://raw.githubusercontent.com/VexHubOfficial/VexHub-GAMES/refs/heads/main/Color%20or%20Die"))()
3. Color or Die script Auto End Chapter 1
Uploader: bloxscript
Features
- Automatically completes Chapter 1
- Very fast execution
- Perfect for quick progression
Script
loadstring(game:HttpGet("https://raw.githubusercontent.com/scripter66/EmberHub/refs/heads/main/ColorOrDie.lua"))()
4. Color or Die Script Candy Farm
Uploader: Bloxscript
Features
- Candy auto farm
- Automatic grinding
- Simple and effective
Script
loadstring(game:HttpGet('https://raw.githubusercontent.com/godor1010/godor/refs/heads/main/color_or_die_'))()
5. Color or Die Script ESP (Items, Doors, Monsters)
Uploader: Bloxscript
Features
- Item ESP
- Door ESP with color detection
- Monster ESP
- Distance display
- Visual tracking
Script
local localPlayer = game.Players.LocalPlayer.Character.HumanoidRootPart
local function getDistance(position1, position2)
return (position1 - position2).Magnitude
end
for i, player in pairs(workspace.GameplayAssets.Items:GetDescendants()) do
if player.Name == "Root" and player:IsA("Part") then
if not player:FindFirstChild("EspBox") then
local esp = Instance.new("BoxHandleAdornment", player)
local BillboardGui = Instance.new("BillboardGui")
local TextLabel = Instance.new("TextLabel")
esp.Adornee = player
esp.ZIndex = 0
esp.Size = Vector3.new(1, 1, 1)
esp.Transparency = 0.65
esp.Color3 = Color3.fromRGB(255, 48, 48)
esp.AlwaysOnTop = true
esp.Name = "EspBox"
BillboardGui.Parent = player
BillboardGui.AlwaysOnTop = true
BillboardGui.LightInfluence = 1
BillboardGui.Size = UDim2.new(0, 40, 0, 40)
BillboardGui.StudsOffset = Vector3.new(0, 2, 0)
BillboardGui.Name = "BillobardEsp"
TextLabel.Parent = BillboardGui
TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel.BackgroundTransparency = 1
TextLabel.Size = UDim2.new(1, 0, 1, 0)
TextLabel.Text = player.Parent.Name
TextLabel.TextStrokeTransparency = 0
TextLabel.TextWrapped = false
TextLabel.TextColor3 = Color3.new(1, 0, 0)
spawn(function()
while player.Parent do
local distance = getDistance(localPlayer.Position, player.Position)
TextLabel.Text = player.Parent.Name .. " (" .. math.floor(distance) .. ")"
wait()
end
end)
end
end
end
for i, player in pairs(workspace.GameplayParts.Doors.Normal.Paintable:GetDescendants()) do
if player.Name == "Core" and player:IsA("Part") then
if not player:FindFirstChild("EspBox") then
local esp = Instance.new("BoxHandleAdornment", player)
local BillboardGui = Instance.new("BillboardGui")
local TextLabel = Instance.new("TextLabel")
esp.Adornee = player
esp.ZIndex = 0
esp.Size = Vector3.new(1, 12, 12)
esp.Transparency = 0.65
esp.Color3 = player:FindFirstChild("SurfaceGui"):FindFirstChild("Color").TextColor3
esp.AlwaysOnTop = true
esp.Name = "EspBox"
BillboardGui.Parent = player
BillboardGui.AlwaysOnTop = true
BillboardGui.LightInfluence = 1
BillboardGui.Size = UDim2.new(0, 40, 0, 40)
BillboardGui.StudsOffset = Vector3.new(0, 2, 0)
BillboardGui.Name = "BillobardEsp"
TextLabel.Parent = BillboardGui
TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel.BackgroundTransparency = 1
TextLabel.Size = UDim2.new(1, 0, 1, 0)
TextLabel.Text = player.Parent.Name
TextLabel.TextStrokeTransparency = 0
TextLabel.TextWrapped = false
TextLabel.TextColor3 = player:FindFirstChild("SurfaceGui"):FindFirstChild("Color").TextColor3
spawn(function()
while player.Parent do
local distance = getDistance(localPlayer.Position, player.Position)
TextLabel.Text = player.Parent.Name .. " (" .. math.floor(distance) .. ")"
wait()
end
end)
end
end
end
for i, player in pairs(workspace.GameplayAssets.Monsters:GetChildren()) do
if not player:FindFirstChild("EspBox") then
local esp = Instance.new("BoxHandleAdornment", player)
local BillboardGui = Instance.new("BillboardGui")
local TextLabel = Instance.new("TextLabel")
esp.Adornee = player
esp.ZIndex = 0
esp.Size = Vector3.new(5, 15, 2)
esp.Transparency = 0.65
esp.Color3 = Color3.fromRGB(0, 0, 0)
esp.AlwaysOnTop = true
esp.Name = "EspBox"
BillboardGui.Parent = player
BillboardGui.AlwaysOnTop = true
BillboardGui.LightInfluence = 1
BillboardGui.Size = UDim2.new(0, 40, 0, 40)
BillboardGui.StudsOffset = Vector3.new(0, 2, 0)
BillboardGui.Name = "BillobardEsp"
TextLabel.Parent = BillboardGui
TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel.BackgroundTransparency = 1
TextLabel.Size = UDim2.new(1, 0, 1, 0)
TextLabel.Text = player.Name
TextLabel.TextStrokeTransparency = 0
TextLabel.TextWrapped = false
TextLabel.TextColor3 = Color3.new(1, 1, 1)
spawn(function()
while player.Parent do
local distance = getDistance(localPlayer.Position, player:FindFirstChild("HumanoidRootPart").Position)
TextLabel.Text = player.Name .. " (" .. math.floor(distance) .. ")"
wait()
end
end)
end
end
for i, player in pairs(workspace.GameplayAssets.Items.Normal.PaintBucket:GetDescendants()) do
if player.Name == "Paint" then
if not player:FindFirstChild("EspBox") then
local esp = Instance.new("BoxHandleAdornment", player.Parent)
local BillboardGui = Instance.new("BillboardGui")
local TextLabel = Instance.new("TextLabel")
esp.Adornee = player.Parent
esp.ZIndex = 0
esp.Size = Vector3.new(1.5, 1.8, 1.5)
esp.Transparency = 0.65
esp.Color3 = player.Color
esp.AlwaysOnTop = true
esp.Name = "EspBox"
BillboardGui.Parent = player.Parent
BillboardGui.AlwaysOnTop = true
BillboardGui.LightInfluence = 1
BillboardGui.Size = UDim2.new(0, 40, 0, 40)
BillboardGui.StudsOffset = Vector3.new(0, 2, 0)
BillboardGui.Name = "BillobardEsp"
TextLabel.Parent = BillboardGui
TextLabel.BackgroundTransparency = 1
TextLabel.Size = UDim2.new(1, 0, 1, 0)
TextLabel.Text = player.Parent.Name
TextLabel.TextStrokeTransparency = 0
TextLabel.TextWrapped = false
TextLabel.TextColor3 = player.Color
spawn(function()
while player.Parent do
local distance = getDistance(localPlayer.Position, player.Position)
TextLabel.Text = player.Parent.Name .. " (" .. math.floor(distance) .. ")"
wait()
end
end)
end
end
end
function dellEsp()
for i, player in pairs(workspace:GetDescendants()) do
if player.Name == "BillobardEsp" and player:IsA("BillboardGui") then
player:Destroy()
end
if player.Name == "EspBox" then
player:Destroy()
end
end
end
Script Comparison Table
| Script | Best For | Key System | Features |
|---|---|---|---|
| ApocHub | General gameplay | No | Free hub, stable UI |
| Vex Hub | Mobile players | No | Teleports, keyless |
| Auto End Ch1 | Fast progress | No | Instant chapter completion |
| Candy Farm | Candy grinding | No | Auto farm |
| ESP Script | Awareness & safety | No | Item, door, monster ESP |
Requirements
To use these Roblox scripts, you need a Roblox executors that supports loadstring and HttpGet, such as:
- Delta (Mobile)
- Hydrogen
- Solara
- Codex
- KRNL
- Fluxus
- Evon
- Synapse X
How to Use Color or Die Scripts
- Join Color or Die on Roblox
- Open your executor
- Paste one of the scripts above
- Click Execute
- Enjoy easier survival and faster progression.
Not sure how it works? Learn how to execute scripts in Roblox easily.
FAQs
Are Color or Die scripts safe?
They come from known script creators, but always use scripts at your own risk.
Do these scripts work on mobile?
Yes. Scripts like Vex Hub and ApocHub work well on mobile executors.
Do I need a key?
Most scripts listed here are keyless.
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