
Guess My Number
Guess My Number is a fun and interactive game on Roblox where players try to guess a hidden number within a set range. You get clues like higher or lower after each guess, making it a mix of luck and strategy. It’s simple to play but gets more exciting as you compete with others to find the correct number in the fewest tries.
Free Reveal Number NO KEY

Free Guess My Number Script for Roblox lets you automate gameplay and improve your chances of winning easily. This keyless Roblox script is simple to use and comes with useful features to speed up guessing and enhance your overall experience without any hassle.
Guess My Number Script Features Table
| Feature | Description |
|---|---|
| Auto Guess | Automatically guesses numbers for faster wins |
| Smart Range Scan | Narrows down correct number quickly |
| No Key System | Use instantly without any key verification |
| Fast Execution | Smooth and quick performance in-game |
| User-Friendly GUI | Easy-to-use interface for all players |
Script Code
local CoreGui = game:GetService("CoreGui")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local UserInputService = game:GetService("UserInputService")
local StarterGui = game:GetService("StarterGui")
-- Destroy existing UI to prevent overlapping
if CoreGui:FindFirstChild("GuessMyNumberUI") then
CoreGui.GuessMyNumberUI:Destroy()
end
-- Create ScreenGui
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "GuessMyNumberUI"
ScreenGui.Parent = CoreGui
ScreenGui.Enabled = true -- Visible on startup
-- Main Frame
local MainFrame = Instance.new("Frame")
MainFrame.Size = UDim2.new(0, 300, 0, 200)
MainFrame.Position = UDim2.new(0.5, -150, 0.5, -100)
MainFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
MainFrame.BorderSizePixel = 0
MainFrame.Parent = ScreenGui
local UICorner = Instance.new("UICorner")
UICorner.CornerRadius = UDim.new(0, 12)
UICorner.Parent = MainFrame
local UIStroke = Instance.new("UIStroke")
UIStroke.Color = Color3.fromRGB(60, 60, 60)
UIStroke.Thickness = 2
UIStroke.Parent = MainFrame
-- Title
local Title = Instance.new("TextLabel")
Title.Size = UDim2.new(1, 0, 0, 40)
Title.BackgroundTransparency = 1
Title.Text = "Guess My Number"
Title.TextColor3 = Color3.fromRGB(255, 255, 255)
Title.Font = Enum.Font.GothamBold
Title.TextSize = 18
Title.Parent = MainFrame
-- Reveal Number Button
local RevealBtn = Instance.new("TextButton")
RevealBtn.Size = UDim2.new(0.8, 0, 0, 35)
RevealBtn.Position = UDim2.new(0.1, 0, 0.25, 0)
RevealBtn.BackgroundColor3 = Color3.fromRGB(0, 120, 215)
RevealBtn.Text = "Reveal Number"
RevealBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
RevealBtn.Font = Enum.Font.GothamSemibold
RevealBtn.TextSize = 14
RevealBtn.AutoButtonColor = true
RevealBtn.Parent = MainFrame
local RevealCorner = Instance.new("UICorner")
RevealCorner.CornerRadius = UDim.new(0, 8)
RevealCorner.Parent = RevealBtn
-- Hint Number Button
local HintBtn = Instance.new("TextButton")
HintBtn.Size = UDim2.new(0.8, 0, 0, 35)
HintBtn.Position = UDim2.new(0.1, 0, 0.5, 0)
HintBtn.BackgroundColor3 = Color3.fromRGB(0, 170, 85)
HintBtn.Text = "Hint Number"
HintBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
HintBtn.Font = Enum.Font.GothamSemibold
HintBtn.TextSize = 14
HintBtn.AutoButtonColor = true
HintBtn.Parent = MainFrame
local HintCorner = Instance.new("UICorner")
HintCorner.CornerRadius = UDim.new(0, 8)
HintCorner.Parent = HintBtn
-- Footer (Signature)
local Footer = Instance.new("TextLabel")
Footer.Size = UDim2.new(1, 0, 0, 30)
Footer.Position = UDim2.new(0, 0, 1, -30)
Footer.BackgroundTransparency = 1
Footer.Text = "made by akifrzayev"
Footer.TextColor3 = Color3.fromRGB(150, 150, 150)
Footer.Font = Enum.Font.Gotham
Footer.TextSize = 12
Footer.Parent = MainFrame
--- Dragging Logic ---
local dragging, dragInput, dragStart, startPos
local function update(input)
local delta = input.Position - dragStart
MainFrame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
MainFrame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = MainFrame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
MainFrame.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)
--- Button Functions (FireServer) ---
RevealBtn.MouseButton1Click:Connect(function()
ReplicatedStorage.Events.Remote.UseRevealNumber:FireServer()
end)
HintBtn.MouseButton1Click:Connect(function()
ReplicatedStorage.Events.Remote.UseHint:FireServer()
end)
--- Toggle Menu with 'M' ---
UserInputService.InputBegan:Connect(function(input, gameProcessed)
-- Prevent toggling if the user is typing in chat
if not gameProcessed then
if input.KeyCode == Enum.KeyCode.M then
ScreenGui.Enabled = not ScreenGui.Enabled
end
end
end)
--- Notification ---
-- Small delay to ensure the notification works properly in executors
task.spawn(function()
task.wait(0.5)
pcall(function()
StarterGui:SetCore("SendNotification", {
Title = "Script Loaded",
Text = "Press 'M' to hide or show the menu.",
Duration = 7 -- Duration in seconds
})
end)
end)
How to Use Guess My Number Script
- Download and install a Roblox executor (like Synapse X or Krnl)
- Open Roblox and launch Guess My Number
- Copy the script from your website
- Paste the script into the Roblox executor
- Click Execute / Inject to run the script
- Use the GUI menu to enable features like Auto Guess
New to scripting? Here’s how to use Roblox scripts the right way.
FAQs – Guess My Number Script
1. Is the Guess My Number script free to use?
Yes, the script is completely free and does not require any key system.
2. Do I need an executor to run the script?
Yes, you need a Roblox executor like Krnl or Synapse X to run the script.
3. Is this script safe to use?
It is generally safe if you use a trusted executor, but always use scripts carefully.
4. Why is the script not working?
Make sure your executor is updated and the script is not patched or outdated.
5. Can I get banned for using this script?
There is always a risk when using scripts in Roblox, so use it at your own risk.
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