Escape Tsunami For Brainrots Scripts for Roblox (2026) God Mode & More

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Escape Tsunami For Brainrots

Escape Tsunami For Brainrots is one of Roblox’s fastest-growing grind and survival games, where players farm cash, upgrade brainrots, rebirth, and survive massive tsunami waves. With the right script, you can automate everything and progress without effort.

This article features the best Escape Tsunami For Brainrots scripts from trusted uploaders like Flyder, RonixStudios, Frostxii, Pekaka_Zohrab, AngelofFinalVerdi, and more.

All scripts below are keyless or easy-key, mobile-friendly, and working in 2025.

What Is Escape Tsunami For Brainrots in Roblox?

Escape Tsunami For Brainrots is a simulator-style survival Roblox game where players:

  • Survive tsunami waves
  • Farm cash and events
  • Upgrade brainrots
  • Rebirth for multipliers
  • Unlock VIP areas
  • Steal, dupe, and grind faster

Scripts give massive advantages such as:

  • Auto farm money
  • Auto rebirth
  • Kill aura / god mode
  • Dupe items and cash
  • Remove VIP walls
  • Auto events and spins
  • Speed, jump, noclip, fly

Why Use Escape Tsunami For Brainrots Scripts?

Using a script helps you:

  • Farm cash automatically
  • Skip grinding and waves
  • Unlock upgrades instantly
  • Rebirth faster
  • Dupe items and progress faster
  • Play efficiently on mobile and PC

Perfect for players who want maximum progress with minimum effort.

Top 08 Escape Tsunami For Brainrots Scripts (Copy & Paste)

Below are the best working Roblox scripts with features and loadstrings.

1. Escape Tsunami For Brainrots Script – Keyless Progress

Updated: 15 hours ago
Key: No (Keyless)

Features

  • Auto progress through map
  • Instant prompts
  • God health
  • Teleport path system
  • Simple draggable UI

Script


local Players = game:GetService("Players")
local TweenService = game:GetService("TweenService")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local player = Players.LocalPlayer

local SPEED = 800 
local OFFSET = Vector3.new(0, 3, 0)
local HITBOX_SIZE = Vector3.new(20, 20, 20)

local points = {
	Vector3.new(199.373, -2.821, 3.563),
	Vector3.new(284.762, -2.821, 7.194),
	Vector3.new(398.675, -2.821, 5.099),
	Vector3.new(542.724, -2.821, -0.361),
	Vector3.new(757.582, -2.821, -5.480),
	Vector3.new(1073.923, -2.821, -1.892),
	Vector3.new(1550.606, -2.821, -15.562),
	Vector3.new(2246.533, -2.821, -4.761),
	Vector3.new(2602.190, -2.821, -5.724)
}

local index = 1

local function fixPrompts()
	for _,v in pairs(workspace:GetDescendants()) do
		if v:IsA("ProximityPrompt") then
			v.HoldDuration = 0
		end
	end
end
fixPrompts()
workspace.DescendantAdded:Connect(function(v)
	if v:IsA("ProximityPrompt") then
		v.HoldDuration = 0
	end
end)

player.CharacterAdded:Connect(function(char)
    index = 1
    task.wait(0.5)
    local hum = char:WaitForChild("Humanoid")
    hum.MaxHealth = math.huge
    hum.Health = hum.MaxHealth
    hum:SetStateEnabled(Enum.HumanoidStateType.FallingDown, false)
    hum:SetStateEnabled(Enum.HumanoidStateType.Ragdoll, false)
end)

local function makeDraggable(frame)
    local dragging, dragInput, dragStart, startPos
    frame.InputBegan:Connect(function(input)
        if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
            dragging = true
            dragStart = input.Position
            startPos = frame.Position
        end
    end)
    UserInputService.InputChanged:Connect(function(input)
        if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
            local delta = input.Position - dragStart
            frame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
        end
    end)
    UserInputService.InputEnded:Connect(function(input)
        if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
            dragging = false
        end
    end)
end

local gui = Instance.new("ScreenGui", player.PlayerGui)
gui.ResetOnSpawn = false
local frame = Instance.new("Frame", gui)
frame.Size = UDim2.fromOffset(260, 130)
frame.Position = UDim2.fromScale(0.05, 0.35)
frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
frame.Active = true
Instance.new("UICorner", frame).CornerRadius = UDim.new(0, 12)
makeDraggable(frame)

local forwardBtn = Instance.new("TextButton", frame)
forwardBtn.Size = UDim2.fromOffset(100, 45)
forwardBtn.Position = UDim2.fromOffset(20, 40)
forwardBtn.Text = "progress"
forwardBtn.BackgroundColor3 = Color3.fromRGB(60, 180, 100)
forwardBtn.TextColor3 = Color3.new(1, 1, 1)
Instance.new("UICorner", forwardBtn).CornerRadius = UDim.new(0, 10)

local backBtn = Instance.new("TextButton", frame)
backBtn.Size = UDim2.fromOffset(100, 45)
backBtn.Position = UDim2.fromOffset(140, 40)
backBtn.Text = "Return"
backBtn.BackgroundColor3 = Color3.fromRGB(200, 80, 60)
backBtn.TextColor3 = Color3.new(1, 1, 1)
Instance.new("UICorner", backBtn).CornerRadius = UDim.new(0, 10)

local function addReach(char)
    if char == player.Character then return end
    local hrp = char:WaitForChild("HumanoidRootPart", 5)
    if hrp then
        hrp.Size = HITBOX_SIZE
        hrp.Transparency = 0.6
        hrp.Color = Color3.fromRGB(255, 0, 0)
        hrp.CanCollide = false
    end
end
for _, p in pairs(Players:GetPlayers()) do if p.Character then addReach(p.Character) end p.CharacterAdded:Connect(addReach) end
Players.PlayerAdded:Connect(function(p) p.CharacterAdded:Connect(addReach) end)

local function move(target)
    local hrp = player.Character and player.Character:FindFirstChild("HumanoidRootPart")
    if hrp then
        local duration = (hrp.Position - target).Magnitude / SPEED
        TweenService:Create(hrp, TweenInfo.new(duration, Enum.EasingStyle.Linear), {CFrame = CFrame.new(target + OFFSET)}):Play()
    end
end

forwardBtn.MouseButton1Click:Connect(function()
    if index <= #points then
        move(points[index])
        index = math.min(index + 1, #points)
    end
end)

backBtn.MouseButton1Click:Connect(function()
    if index > 1 then
        index = math.max(index - 1, 1)
        move(points[index])
    end
end)

2. Escape Tsunami For Brainrots Script+ Auto Rebirth

Uploader: Pekaka_Zohrab

Features

  • Auto farm
  • Auto event
  • Auto rebirth
  • Get divine
  • Get celestial
  • Remove VIP
  • Buy speed
  • Collect cash

Script

loadstring(game:HttpGet("https://pastebin.com/raw/HdsvZ6x8", true))()

3. Escape Tsunami For Brainrots Script Weekly Updated

Uploader: NWRHAHA

Features

  • Weekly updates
  • Best server optimization
  • Stable farming system

Script

loadstring(game:HttpGet("https://api.jnkie.com/api/v1/luascripts/public/0b802943b0c5923d98fc8b9a3a33cc536db366281aebb48525b7d4350bf48dfb/download"))()

4. Escape Tsunami For Brainrots Script(All-in-One)

Hub: ABYSS HUB

Features

Brainrots

  • Auto collect money
  • Auto upgrade brainrots
  • Upgrade by rarity
  • Auto upgrade all

Machine

  • Auto deposit
  • Auto craft
  • Auto farm

Events

  • Auto collect coins
  • Auto spin
  • Auto complete obbies

Areas

  • Free VIP
  • Remove VIP walls
  • Auto teleport
  • Auto avoid gaps

Other

  • God mode
  • Anti ragdoll
  • Anti AFK

Script

loadstring(game:HttpGet("https://api.jnkie.com/api/v1/luascripts/public/3a044e47a3e55c7363c632e570f2571349c97fbaecd25d399cf976fc12f063d6/download"))()

5. Escape Tsunami For Brainrots Script + God Mode

Uploader: kryixsnowy

Features

  • Item dupe
  • Auto steal
  • God mode
  • Unlimited speed
  • Invisible
  • Auto farm
  • Auto event
  • Auto rebirth
  • Remove VIP

Script

loadstring(game:HttpGet("https://api.jnkie.com/api/v1/luascripts/public/6dd28c30d711ef63838e1343e9ff2d8a89a8072f9057fcb05855946ff51170aa/download"))()

6. Escape Tsunami For Brainrots Script – Verified No key

Verified: Yes

Features

  • Auto upgrade base, brainrot, speed
  • Auto rebirth
  • Auto claim money
  • Auto sell
  • Auto steal
  • Delete tsunami waves
  • Dupe support (executor dependent)

Script

loadstring(game:HttpGet("https://api.luarmor.net/files/v3/loaders/fda9babd071d6b536a745774b6bc681c.lua"))()

7. Escape Tsunami For Brainrots Script– God Mode Utility

Uploader: frankiestevens46

Features

  • Auto farm
  • God mode infinite lives
  • Destroy waves (not visual)
  • Gap teleport
  • Fly mode
  • Noclip
  • Speed and jump control

Script

loadstring(game:HttpGet("https://pastefy.app/UAWnNlEC/raw"))()

8. Escape Tsunami For Brainrots + Event Script

Uploader: AngelofFinalVerdi

Features

  • Instant take
  • Collect cash
  • Upgrade all
  • Buy speed
  • Auto rebirth
  • Event timers
  • UFO event auto spin
  • Coin magnet

Script

loadstring(game:HttpGet("https://raw.githubusercontent.com/AX-Archive/ArceusXArchive/refs/heads/main/Tora%20Isme"))()

Script Comparison Table

ScriptBest ForKeyFeatures
FlyderMap progressNoAuto path, god health
PekakaAuto farmNoRebirth, VIP removal
FrostxiiAll-in-one hubYesEvents, upgrades, VIP
RonixStudiosOP grindingYesDupe, auto sell
kryixsnowyDupe + god modeYesSteal, speed, invis

Requirements

You need a Roblox executors that supports loadstring and HttpGet, such as:

  • Delta (Mobile)
  • Solara
  • Hydrogen
  • Codex
  • Evon
  • Fluxus
  • KRNL
  • Synapse X

How to Use Escape Tsunami For Brainrots Scripts

  1. Join Escape Tsunami For Brainrots on Roblox
  2. Open your executor
  3. Paste a script from above
  4. Click Execute
  5. Enjoy auto farm, dupe, god mode, and fast progression
Need help running the script? Learn how to apply scripts in Roblox here.

FAQs

Are these scripts safe?
They are from known uploaders, but always use scripts at your own risk.

Do they work on mobile?
Yes, most scripts support mobile executors like Delta.

Do I need a key?
Some scripts require a key, others are fully keyless.

Unlock more powerful scripts right here!

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