
Murder Mystery 2 is one of Roblox’s most thrilling games, packed with suspense, fast action, and nerve-wracking chases. But what if you could gain an extra advantage or unlock new features with ease? That’s where Murder Mystery 2 scripts come in! These snippets of code enhance your gameplay by automating tasks, revealing hidden info, or helping you survive longer.
Here are five standout scripts to take your Murder Mystery 2 experience to the next level.
1. Murder Mystery 2 Script Farm
This script automatically collects beachballs scattered around the map, perfect for seasonal events where collecting these items quickly is key. It’s easy to use and runs smoothly, making it great for players new to scripting.
Key Features:
Feature | Description |
---|---|
Auto-Farming | Collects beachballs automatically across the map. |
Event Ready | Ideal for time-limited beachball events. |
Easy Setup | Simply load the script and it starts working. |
Code for Murder Mystery 2 Script
loadstring(game:HttpGet("https://raw.githubusercontent.com/Bac0nHck/Scripts/refs/heads/main/beachball-farm.lua"))()
2. Murder Mystery 2 Script
Xenith Hub is a comprehensive script hub offering over 30 features to improve your Murder Mystery 2 gameplay. From player movement enhancements to automatic farming and killer detection, it’s suitable for casual and competitive players alike.
Top Features:
Feature Group | Description |
---|---|
Player Tools | Includes speed boosts, teleportation, and invisibility. |
Game Enhancers | Auto kill, coin farming, and XP boosters. |
Visual Aids | ESP to locate murderers and sheriffs quickly. |
User-Friendly UI | Easy menu navigation to toggle features on/off. |
loadstring(game:HttpGet("https://raw.githubusercontent.com/nomii0700/Roblox-Scrips/refs/heads/main/MM2Xenith.lua"))()
3. Murder Mystery 2 Script AtherHub
AtherHub is a premium script that requires a key for access, ensuring security and exclusivity. It offers automation for farming coins and XP, a sleek UI, and customizable options to fit your playing style.
Key Features:
Feature | Benefit |
---|---|
Key Verification | Adds a security layer and controlled access. |
Auto Tasks | Automates farming of coins and experience. |
Clean Interface | User-friendly design suitable for all players. |
Flexible Controls | Customize the script’s behavior to your liking. |
Code for Murder Mystery 2 Script
script_key = "Add key here to auto verify"
loadstring(game:HttpGet("https://api.luarmor.net/files/v3/loaders/2529a5f9dfddd5523ca4e22f21cceffa.lua"))()
4. NEW OP MM Script (Auto Farm + Insta Kill + Auto Coin)
This powerful all-in-one script lets you farm items and XP, instantly kill targets when you’re the murderer, and collect coins automatically. It’s perfect for players who want a quick and efficient way to level up without complicated setups.
Features:
Feature | Description |
---|---|
Auto Farm | Automatically gathers items and XP continuously. |
Instant Kill | Immediately eliminates targets as the murderer. |
Auto Coin Collection | Collects coins automatically for faster progress. |
Easy to Use | Plug and play with no extra setup required. |
Code for Murder Mystery 2 Script
loadstring(game:HttpGet("https://raw.githubusercontent.com/debunked69/Solixreworkkeysystem/refs/heads/main/solix%20new%20keyui.lua"))()
5. Murder Mystery 2 Script ByteHub
ByteHub combines many powerful features into one UI-based script with a Discord-style interface. It includes teleportation, player scanning, auto kills, gun grabs, and even real-time murderer avatar tracking to keep you ahead in every match.
Notable Features:
Category | Functions Included |
---|---|
Gameplay Shortcuts | Auto kill, shoot, teleport to lobby or murderer. |
Visual Tracking | Displays murderer’s avatar and safe distances. |
Role Detection | Quickly identifies murderers and sheriffs. |
Server Tools | Options to rejoin, server hop, disable lights, freeze/unfreeze players. |
UI Customization | Center UI, avatar thumbnails, and control panels. |
for i, v in game:GetService("CoreGui"):GetChildren() do
if v.Name == 'Discord' then v:Destroy() end
if v:FindFirstChild('MurdLabel') then v:Destroy() end
end
local DiscordLib = loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/discord"))()
local ImageLabel = Instance.new("ImageLabel", Instance.new("ScreenGui", gethui()))
ImageLabel.Image = ''
ImageLabel.BackgroundTransparency = 1
ImageLabel.Position = UDim2.new(.5, 0, .1, 0)
ImageLabel.AnchorPoint = Vector2.new(.5, .1)
ImageLabel.Size = UDim2.new(.1, 0, .2, 0)
ImageLabel.Name = 'MurdLabel'
ImageLabel.Parent.ResetOnSpawn = false
local Part = Instance.new("Part", workspace)
Part.Name = "Running Part"
Part.Position = Vector3.new(0, 1000, 0)
Part.Anchored = true
Part.CanCollide = true
Part.Size = Vector3.new(5, 1, 5)
local Plr = game:GetService("Players").LocalPlayer
local vim = game:GetService('VirtualInputManager');
function GetMurderer()
for i, v in game:GetService("Players"):GetChildren() do
if v.Backpack:FindFirstChild"Knife" or v.Character and v.Character:FindFirstChild("Knife") then return v.Character end
end
return nil
end
local win = DiscordLib:Window("Murder Mystery 2")
local serv = win:Server("ByteHub","http://www.roblox.com/asset/?id=6031075938")
function Notify(Title, Text, ButtonText)
DiscordLib:Notification(Title, Text, ButtonText)
end
function Seperate(Tab) Tab:Seperator() end
function Channel(Name) return serv:Channel(tostring(Name)) end
function Label(Tab, Text) returnTab:Label(tostring(Text)) end
function TextBox(Tab, Text, Placeholder, Callback) return Tab:Textbox(tostring(Text), tostring(Placeholder), true, Callback) end
function DropDown(Tab, Text, Options, Callback) return Tab:Dropdown(tostring(Text), tostring(Options), Callback) end
function Toggle(Tab, Text, Default, Callback) return Tab:Toggle(tostring(Text), Default, Callback) end
function Button(Tab, Text, Callback) return Tab:Button(tostring(Text), Callback) end
local Main = Channel("Main")
local Main2 = Channel("Game")
local SayMessageRequest = game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest
local G = Channel("UI")
Button(Main, "Murderer & Sherrif Finder", function()
local a = game:GetService("Players"):GetChildren()
table.remove(a, 1)
for i, v in a do
if v.Backpack:FindFirstChild("Gun") or v.Character:FindFirstChild("Gun") then
if CMS then SayMessageRequest:FireServer(v.DisplayName.." is sherrif.", "normalchat") else Notify("Sherrif Found!", v.DisplayName.." is sherrif", "Okay") end
elseif v.Backpack:FindFirstChild("Knife") or v.Character:FindFirstChild("Knife") then
if not CMS then
Notify("Murderer Found!" , v.DisplayName.." is murderer.", "Okay")
else
SayMessageRequest:FireServer(v.DisplayName.." is murderer.", "normalchat") end
end
end
end)
Button(Main, "Kill All (Murderer Only)", function()
for i, v in game:GetService("Players"):GetChildren() do
if Plr.Backpack:FindFirstChild("Knife") then Plr.Backpack.Knife.Parent = Plr.Character end
Plr.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame
local args = {
[1] = "Slash"
}
Plr.Character.Knife:WaitForChild("Stab"):FireServer(unpack(args))
task.wait(.25)
end
end)
Button(Main, "Teleport To Lobby", function()
Plr.Character.HumanoidRootPart.CFrame = workspace.Lobby.Spawns.Spawn.CFrame
end)
Button(G, "Center UI", function()
game:GetService("CoreGui"):WaitForChild("Discord").MainFrame.Position = UDim2.new(.5, 0, .5, 0)
game:GetService("CoreGui"):WaitForChild("Discord").MainFrame.AnchorPoint = Vector2.new(.5,0.5)
end)
Button(Main, "Grab Gun", function()
pcall(function()
Plr.Character.HumanoidRootPart.CFrame = workspace.GunDrop.CFrame
end)
end)
Button(Main, "Teleport to murderer", function()
Plr.Character.HumanoidRootPart.CFrame = GetMurderer() ~= nil and GetMurderer().HumanoidRootPart.CFrame or Plr.Character.HumanoidRootPart.CFrame
end)
Button(Main2, "Rejoin", function()
game:GetService('TeleportService'):Teleport(game.PlaceId, Plr)
end)
Button(Main2, "Serverhop", function()
local module = loadstring(game:HttpGet"https://raw.githubusercontent.com/LeoKholYt/roblox/main/lk_serverhop.lua")()
module:Teleport(game.PlaceId)
end)
Button(Main2, 'Remove lights', function()
workspace.Normal.Map.Parts.Light:ClearAllChildren()
end)
Toggle(Main, "Auto Escape Murderer", false, function(state)
AE = state
end)
Toggle(Main, "Auto Shoot Murderer", false, function(state)
ASM = state
end)
Toggle(Main, "Auto Take Gun", false, function(state)
ATG = state
end)
Toggle(Main, "Chat Murderer and Sherrif Finder's results", false, function(state)
CMS = state
end)
workspace.ChildAdded:Connect(function(child)
if child.Name == "GunDrop" and ATG and GetMurderer() ~= Plr.Character then
print("Gun dropped!")
while child and task.wait() do
if (GetMurderer().Head.Position-child.Position).magnitude < 10 then
repeat task.wait() until (GetMurderer().Head.Position-child.Position).magnitude > 10
end
Grabbing = true
Plr.Character.HumanoidRootPart.CFrame = child.CFrame + Vector3.new(0, .5, 0)
end
Grabbing = false
end
end)
function GetMurd()
return game:GetService("Players"):GetPlayerFromCharacter(GetMurderer())
end
function MurdererLoop()
if ASM and Plr.Character and GetMurderer() and Plr.Character:FindFirstChild("Gun") or Plr.Backpack:FindFirstChild("Gun") then
if Plr.Backpack:FindFirstChild("Gun") then Plr.Backpack.Gun.Parent = Plr.Character end
local Murd = GetMurderer()
Plr.Character.HumanoidRootPart.CFrame = Murd.HumanoidRootPart.CFrame - Murd.Head.CFrame.LookVector*10
Plr.Character.Gun.KnifeServer.ShootGun:InvokeServer(1, Murd.HumanoidRootPart.Position, "AH")
end
task.wait(.5)
end
function SecondLoop()
if GetMurderer() == Plr.Character or GetMurderer() == nil or not AE then ImageLabel.Image = '' return end
ImageLabel.Image = game:GetService('Players'):GetUserThumbnailAsync(GetMurd().UserId, Enum.ThumbnailType.AvatarThumbnail, Enum.ThumbnailSize.Size150x150)
if (GetMurderer().HumanoidRootPart.Position-Plr.Character.HumanoidRootPart.Position).magnitude < 15 and not tpedtoPos and not Grabbing then
tpedtoPos = Plr.Character.HumanoidRootPart.CFrame
Plr.Character.HumanoidRootPart.CFrame = Part.CFrame + Vector3.new(0, 3, 0)
elseif tpedtoPos and (GetMurderer().HumanoidRootPart.Position-Vector3.new(tpedtoPos.X, tpedtoPos.Y, tpedtoPos.Z)).magnitude > 10 and not Grabbing then
Plr.Character.HumanoidRootPart.CFrame = tpedtoPos
tpedtoPos = nil
end
end
Main2 = Channel("Freezers & Runners")
Button(Main2, "Unfreeze All", function()
for i, v in game:GetService("Players"):GetChildren() do
if v ~= Plr and not v.Backpack:FindFirstChild("Knife") or v.Character and not v.Character:FindFirstChild("Knife") then
Plr.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame
task.wait(.75)
end
end
end)
Button(Main2, "Freeze All", function()
for i, v in game:GetService("Players"):GetChildren() do
if v ~= Plr and not v.Backpack:FindFirstChild("Knife") or v.Character and not v.Character:FindFirstChild("Knife") then
if Plr.Backpack:FindFirstChild("Knife") then Plr.Backpack.Knife.Parent = Plr.Character end
Plr.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame
local args = {
[1] = "Slash"
}
Plr.Character.Knife:WaitForChild("Stab"):FireServer(unpack(args))
task.wait(.25)
end
end
end)
game:GetService("RunService").Heartbeat:Connect(MurdererLoop)
game:GetService("RunService").Heartbeat:Connect(SecondLoop)
game:GetService("CoreGui"):WaitForChild("Discord").DisplayOrder = -1
How to Use Murder Mystery 2 Scripts
Running these scripts requires a Roblox executor such as KRNL or Fluxus. Here’s how to get started:
- Download a trusted executor compatible with Roblox.
- Open the executor and paste your chosen script into the script box.
- Launch Murder Mystery 2 on Roblox and attach the executor to the game.
- Execute the script to activate the features.
- Test carefully to avoid errors, especially with scripts that affect movement or combat.
Not sure how it works? Learn how to execute scripts in Roblox easily.
Benefits of Using Scripts in Murder Mystery 2
Scripts add a new dimension to Murder Mystery 2 gameplay by automating repetitive tasks and giving you strategic advantages. Automatically farming coins and XP speeds up your progression, while instant kill and teleport scripts help you survive and dominate rounds.
You can save time, reduce frustration, and enjoy more thrilling gameplay. These scripts also enable creative playstyles like tracking the murderer’s avatar or teleporting to safety, allowing you to play smarter, not harder.
Frequently Asked Questions
1. Are Murder Mystery 2 scripts safe to use?
Scripts can violate Roblox’s terms and may result in bans. It’s safest to use them on private servers and with caution.
2. Do I need special software to run these scripts?
Yes, you’ll need a Roblox executor such as KRNL, Synapse, or Fluxus to run Lua scripts in-game.
3. Can I use these scripts on mobile devices?
Most scripts are designed for PC and may not work properly on mobile devices.
4. Will scripts continue working after game updates?
Not always. Updates can break scripts, so keep an eye out for updated versions.
5. How do I stop a script once it’s running?
You can close the executor, disable the script within it, or restart the game to reset everything.
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